# Black Leather – Fusion setup
1. Appearance > Manage > Create new appearance > Standard Surface.
2. Base: Color = image `black_leather_basecolor.png`, weight 0.85. Metalness 0.
3. Specular: weight 0.4, roughness = image `black_leather_roughness.png` (about 0.6 if you skip the map).
4. Coat: weight 0 (natural leather). Set coat 0.3 / roughness 0.2 for a coated semi-gloss hide.
5. Geometry > Normal: image `black_leather_normal_gl.png`, depth 0.6.
6. Texture scale: 150 mm x 150 mm, Repeat on, link texture transforms.
7. Optional: Sheen weight 0.3, roughness 0.4 for a soft edge glow.
