Studio render on a bonnet

Drag to turn the part. Live preview using this pack's maps — your Fusion render will differ slightly.
Maps
Fusion settings
DownloadPlain Weave Carbon (1x1) – Gloss – Fusion setup
1. Appearance > Manage > Create new appearance > Standard Surface (Opaque).
2. Base: Color = image `plain_weave_carbon_basecolor.png`, weight 0.8. Metalness 0.
3. Specular: weight 1.0, roughness = image `plain_weave_carbon_roughness.png`, IOR 1.5.
4. Coat: weight 1.0, color white, roughness 0.03, IOR 1.5.
5. Geometry > Normal: image `plain_weave_carbon_normal_gl.png`, depth 0.25.
6. Texture scale: 100 mm x 100 mm (16 tows per tile, ~6 mm tow width), rotation 0 or 45.
7. Save to your appearance library.
Inventor settings
DownloadPlain Weave Carbon (1x1) – Gloss – Inventor setup
1. Appearance Browser > Create new Generic appearance.
2. Generic: Image `plain_weave_carbon_basecolor.png`, Image fade 100, Glossiness 90, Highlights Non-metallic.
3. Reflectivity: Direct 10, Oblique 50.
4. Bump: Image `plain_weave_carbon_normal_dx.png` (or `plain_weave_carbon_height.png` in older versions, amount 0.05), amount 0.25.
5. Scale 100 mm x 100 mm, rotation 0 or 45.